- Intro/Why do this/How I do this
- Who’s in the room (zoom)?
- Interest in todays topic?
 
- Experience with vector/Illustrator?
 
- What kinds of work?
 
 
- Intro Myself
- Commercial work
 
- Artistic practice
 
- Can mix in some show and tell from Shard, Peep II,FACETS, Great, Blue Spirits, Passage, Timefeel and Flow
 
 
 
- General workflow for installations
- start with sketch, end with physical object. Usually some sort of 2d/3d maquette in between
 
- What separates a vector model from a sketch?
- Scalable/resizable
 
- Accuracy
 
 
- What separates a vector model from a 3d model?
- Faster/lower overhead
 
- can narrow focus to important early details
 
 
 
- Planning layouts
- Build out your space
- File dimensions (page size, ruler units)
 
- Space dimensions (usually feet/inches)
 
 
- Figure out viewing angles and distances, design for “primary” scenario
 
- Block in any obstructions/important details
 
- Add your artwork
 
- Humans for scale
 
- Labels/dimensions
 
 
- Figuring out components
- Simplify shapes if it helps
 
- Find dimensions for anything off the shelf online or use callipers/rulers/tape measure
 
 
- Prepping prototypes
- printing templates for paper/cardboard protos
 
- laser cut
 
 
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Proposals, Concepts & Pitches