• Intro/Why do this/How I do this
    • Who’s in the room (zoom)?
      • Interest in todays topic?
      • Experience with vector/Illustrator?
      • What kinds of work?
    • Intro Myself
      • Commercial work
      • Artistic practice
      • Can mix in some show and tell from Shard, Peep II,FACETS, Great, Blue Spirits, Passage, Timefeel and Flow
  • General workflow for installations
    • start with sketch, end with physical object. Usually some sort of 2d/3d maquette in between
    • What separates a vector model from a sketch?
      • Scalable/resizable
      • Accuracy
    • What separates a vector model from a 3d model?
      • Faster/lower overhead
      • can narrow focus to important early details
  • Planning layouts
    • Build out your space
      • File dimensions (page size, ruler units)
      • Space dimensions (usually feet/inches)
    • Figure out viewing angles and distances, design for “primary” scenario
    • Block in any obstructions/important details
    • Add your artwork
    • Humans for scale
    • Labels/dimensions
  • Figuring out components
    • Simplify shapes if it helps
    • Find dimensions for anything off the shelf online or use callipers/rulers/tape measure
  • Prepping prototypes
    • printing templates for paper/cardboard protos
    • laser cut
  • Proposals, Concepts & Pitches